PhysX Painter旨在以非常自然的方式使用您的资产快速填充您的场景。
使用画笔,它会自动将它们放置在刚体模拟中。
无论您从事建筑、游戏动画、广告等领域的工作,您都经常需要使用一些资产为您的场景添加细节。手工放置它们很乏味,需要时间才能获得自然的外观。
您也可能尝试使用 MassFX 模拟或粒子来实现这一点,但需要时间才能获得所需的结果。
使用此插件将极大地改善您的工作流程,并帮助您在更短的时间内制作更可信、更逼真的场景。
PhysX Painter is made to very quickly populate your scenes with your assets in a very natural way. It allows you to create them using a brush, and automatically place them with Rigid bodies simulation. Whether you work in architecture, game cinematics, commercials…etc you very often need to add details to your scenes with some assets. Placing them by hand is tedious and takes time to get a natural look. You also probably tried to do that with some MassFX simulations, but it takes a lot of time to get the result you want. Using this plugin will drastically improve your workflow and help you to make more believable scenes in less time.
支持软件:3Ds Max 2013/2014/2015/2016/2017/2018/2019/2020/2021
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