This is a fully textured interior scene with natural light setup, ready to render with Corona Render for Cinema 4D, based on Mano Kitchen by Kvik. Inside the zip file you’ll find 50 materials, 59 textures, Skylight setup, 4 cameras settings (3 of them with depth of field), Corona render settings and VFB settings. Including OBJ, 3DS, FBX 3D model export files with UVW Map. In the final PSD file you can see the post-production process with adjustment layers.
This file does not have any type of protection. You can reuse the scene, the render settings, the lights, the materials, but above all you can learn from the file, moving inside the project, observing how the light was created and handled, how materials are developed, what is the role that every textures play within them, and the values that fill every single option.
CGTrader – Kvik 3D模型的白色厨房
这是一个具有自然光设置的完全纹理化的室内场景,可以使用Kvik Mano Kitchen的Corona Render for Cinema 4D进行渲染。 在zip文件中,您可以找到50种材质,59种纹理,Skylight设置,4个摄影机设置(其中3个具有景深),Corona渲染设置和VFB设置。 包括带有UVW贴图的OBJ,3DS,FBX 3D模型导出文件。 在最终的PSD文件中,您可以看到带有调整层的后期制作过程。
该文件没有任何类型的保护。 您可以重用场景,渲染设置,灯光,材质,但是最重要的是,您可以从文件中学习,在项目内移动,观察灯光的创建和处理方式,材质的开发方式,其作用是什么。 每个纹理都在其中发挥作用,而填充每个选项的值也是如此。
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